Europe
Turkey.
Partially regulated Data profile. Full research not written yet.
Some verticals legal, others prohibited or monopoly-only.
Market snapshot
- Online GGR 2026
- USD 1.9bn
- Regulated GGR
- USD 350m
- Offshore GGR
- USD 1.4bn
- Growth, year on year
- 11%
- CAGR
- 11%
- Channelisation
- 20%
- Mobile share
- 80%
The market
Turkey is a partially regulated market overseen by İddaa / Milli Piyango (state monopoly only). Online gross gaming revenue is running at USD 1.9bn for 2026, of which USD 350m is licensed. Roughly 20% of play sits with licensed operators.
Sports and lottery state-monopoly only; casino massively offshore; no regulatory reform expected.
This is the measured profile. A full research write-up, with the licensing route, the advertising rules, the player limits and cited sources, is not written for Turkey yet. The figures above come from the market dataset rather than from a per-country source review, so treat them as a screen rather than as a basis for a launch decision.
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Weighing up Turkey?
One sentence is enough. I read these myself and reply with three actions you can take.